Log in with itch.io to leave a comment.
Given the kind of mechanics you had in this game I was really worried the level design would end up being too gnarly/hard. But actually you did nice things with it. I think the 'teleport to target after fill' behaviour works well (or maybe you are just very good at designing levels with it ^^ ). Generally impressed at how you managed to avoid levels that grind the player down. (I played up to level 10 and have enjoyed what I've played so far :) )
I think I can give more ideas for the game. You need to give me an hack link though. Talk to dm to make sure to avoid stalkers.
always appreciate the tactile polish that makes the game feel good to play!
yeah, that last one was quite fun :)
such a fresh mechanic!! the last level was especially good :)
Gottem all except the last level. I think that one will take me a while.
nice game! definitely needs more levels though